Increment A Y And X Axis Unity C#
How can i possibly increment a Y axis in c# For Example i have this data(prefab) P = Player B = Boss T = Travern This is shown like this : What currently i can do in my code: Ga
Solution 1:
o.transform.localPosition=new Vector3 (o.transform.localPosition.x,o.transform.localPosition.y+i,o.transform.localPosition.z);
Should increment only the y axis by i;
Solution 2:
Sorry for the late answer . Here's what i did.
string[,] table = new string[104, 6];
string newPreviousValue = "placeholder";
int xIndex = -1;
int yIndex = 0;
if (table.GetLength(0) < xIndex)
{
break;
}
if (previousValue.Equals(newPreviousValue) && yIndex < table.GetLength(1) - 1)
{
yIndex += 1;
table[xIndex, yIndex] = previousValue;
}
else
{
xIndex += 1;
yIndex = 0;
table[xIndex, yIndex] = previousValue;
}
newPreviousValue = previousValue;
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