How To Using Gpuimage
How can I use GPUImage, is there a site that explains how I can use all of its features? I looked at some sites on the internet, only found a few lines of code. How can I use all t
Solution 1:
To apply the filters mentioned in your comment I've written a sample app with the following :
First you need to create a GPUImageFilterGroup
in order to apply all filters mixed :
publicstatic GPUImageFilterGroup setAdjustment(int HueOpacity, float SaturationOpacity, int ShadowOpacity, float WarmOpacity) {
GPUImageFilterGroupfilterGroup=newGPUImageFilterGroup();
filterGroup.addFilter(newGPUImageHueFilter(range(HueOpacity, 0.0f, 360.0f)));
filterGroup.addFilter(newGPUImageHighlightShadowFilter(range(ShadowOpacity, 0.0f, 1.0f), range(0, 1.0f, 0.0f)));
filterGroup.addFilter(newGPUImageWhiteBalanceFilter(range((int) WarmOpacity, 4000.0f, 8000.0f), range((int) SaturationOpacity, 0.0f, -2.0f)));
return filterGroup;
}
protectedstaticfloatrange(int percentage, float start, float end) {
return (((end - start) * ((float) percentage)) / 100.0f) + start;
}
To apply those filters to your GPUImageView
:
private GPUImageView mainImageView;
//The default valuesprivatefloat SaturationOpacity = 50.0f;
privatefloat WarmOpacity = 50.0f;
privateint ShadowOpacity = 0;
privateint HueOpacity = 0;
mainImageView.setImage(YOUR BITMAP HERE);
Create 3 SeekBars
for Hue, Shadow & WhiteBalance :
Hue :
seekBarHue.setOnSeekBarChangeListener(newSeekBar.OnSeekBarChangeListener() {
@OverridepublicvoidonProgressChanged(SeekBar seekBar, int i, boolean fromUser) {
HueOpacity = i;
mainImageView.setFilter(setAdjustment(HueOpacity,SaturationOpacity, ShadowOpacity, WarmOpacity));
}
@OverridepublicvoidonStartTrackingTouch(SeekBar seekBar) {
}
@OverridepublicvoidonStopTrackingTouch(SeekBar seekBar) {
}
});
Shadow :
seekBarShadow.setOnSeekBarChangeListener(newSeekBar.OnSeekBarChangeListener() {
@OverridepublicvoidonProgressChanged(SeekBar seekBar, int i, boolean b) {
ShadowOpacity = i;
mainImageView.setFilter(setAdjustment(HueOpacity,SaturationOpacity, ShadowOpacity, WarmOpacity));
}
@OverridepublicvoidonStartTrackingTouch(SeekBar seekBar) {
}
@OverridepublicvoidonStopTrackingTouch(SeekBar seekBar) {
}
});
WhiteBalance :
seekBarwarm.setOnSeekBarChangeListener(newSeekBar.OnSeekBarChangeListener() {
@OverridepublicvoidonProgressChanged(SeekBar seekBar, int i, boolean b) {
WarmOpacity = (float) i;
mainImageView.setFilter(setAdjustment(HueOpacity,SaturationOpacity, ShadowOpacity, WarmOpacity));
}
}
@OverridepublicvoidonStartTrackingTouch(SeekBar seekBar) {
}
@OverridepublicvoidonStopTrackingTouch(SeekBar seekBar) {
}
});
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