Can't Generate X64 Version Of Apks In My Project
According to the new Play Store policy * that will take effect in August * I need to ensure that my app provides not only the 32-bit version, but also a 64-bit version, but when I
Solution 1:
In order to build for ARM (and the x86
emulator), the splits should look alike this. x86_64
might be a little useless, because the x86_64
emulator is slow and there is no hardware I'd be aware of ...
android {
defaultConfig {
...
externalNativeBuild {
cmake {
arguments "-DANDROID_ARM_NEON=TRUE", "-DANDROID_CPP_FEATURES=rtti exceptions"
}
}
}
externalNativeBuild {
cmake {
path file('src/main/cpp/CMakeLists.txt')
}
}
splits {
abi {
enable true
reset()
include "armeabi-v7a", "arm64-v8a", "x86"
universalApk true
}
}
}
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