Android Image Caching For Bitmaps
HI i was implementing image Caching in Android. Have gone thorough this http://developer.android.com/training/displaying-bitmaps/cache-bitmap.html public class ImageCache extends
Solution 1:
This is what you Exactly WAnt i have been doing so in my Projects Using These Classes Just Simply Copy and Paste them in Your Project
ImageLoader.java
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.widget.ImageView;
publicclassImageLoader {
MemoryCache memoryCache=newMemoryCache();
FileCache fileCache;
private Map<ImageView, String> imageViews=Collections.synchronizedMap(newWeakHashMap<ImageView, String>());
ExecutorService executorService;
publicImageLoader(Context context){
fileCache=newFileCache(context);
executorService=Executors.newFixedThreadPool(5);
}
intstub_id= R.drawable.ic_launcher;
publicvoidDisplayImage(String url, int loader, ImageView imageView)
{
stub_id = loader;
imageViews.put(imageView, url);
Bitmap bitmap=memoryCache.get(url);
if(bitmap!=null)
imageView.setImageBitmap(bitmap);
else
{
queuePhoto(url, imageView);
imageView.setImageResource(loader);
}
}
privatevoidqueuePhoto(String url, ImageView imageView)
{
PhotoToLoad p=newPhotoToLoad(url, imageView);
executorService.submit(newPhotosLoader(p));
}
private Bitmap getBitmap(String url)
{
File f=fileCache.getFile(url);
//from SD cacheBitmapb= decodeFile(f);
if(b!=null)
return b;
//from webtry {
Bitmap bitmap=null;
URLimageUrl=newURL(url);
HttpURLConnectionconn= (HttpURLConnection)imageUrl.openConnection();
conn.setConnectTimeout(30000);
conn.setReadTimeout(30000);
conn.setInstanceFollowRedirects(true);
InputStream is=conn.getInputStream();
OutputStreamos=newFileOutputStream(f);
Utils.CopyStream(is, os);
os.close();
bitmap = decodeFile(f);
return bitmap;
} catch (Exception ex){
ex.printStackTrace();
returnnull;
}
}
//decodes image and scales it to reduce memory consumptionprivate Bitmap decodeFile(File f){
try {
//decode image size
BitmapFactory.Optionso=newBitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(newFileInputStream(f),null,o);
//Find the correct scale value. It should be the power of 2.finalint REQUIRED_SIZE=70;
int width_tmp=o.outWidth, height_tmp=o.outHeight;
int scale=1;
while(true){
if(width_tmp/2<REQUIRED_SIZE || height_tmp/2<REQUIRED_SIZE)
break;
width_tmp/=2;
height_tmp/=2;
scale*=2;
}
//decode with inSampleSize
BitmapFactory.Optionso2=newBitmapFactory.Options();
o2.inSampleSize=scale;
return BitmapFactory.decodeStream(newFileInputStream(f), null, o2);
} catch (FileNotFoundException e) {}
returnnull;
}
//Task for the queueprivateclassPhotoToLoad
{
public String url;
public ImageView imageView;
publicPhotoToLoad(String u, ImageView i){
url=u;
imageView=i;
}
}
classPhotosLoaderimplementsRunnable {
PhotoToLoad photoToLoad;
PhotosLoader(PhotoToLoad photoToLoad){
this.photoToLoad=photoToLoad;
}
@Overridepublicvoidrun() {
if(imageViewReused(photoToLoad))
return;
Bitmap bmp=getBitmap(photoToLoad.url);
memoryCache.put(photoToLoad.url, bmp);
if(imageViewReused(photoToLoad))
return;
BitmapDisplayer bd=newBitmapDisplayer(bmp, photoToLoad);
Activity a=(Activity)photoToLoad.imageView.getContext();
a.runOnUiThread(bd);
}
}
booleanimageViewReused(PhotoToLoad photoToLoad){
String tag=imageViews.get(photoToLoad.imageView);
if(tag==null || !tag.equals(photoToLoad.url))
returntrue;
returnfalse;
}
//Used to display bitmap in the UI threadclassBitmapDisplayerimplementsRunnable
{
Bitmap bitmap;
PhotoToLoad photoToLoad;
publicBitmapDisplayer(Bitmap b, PhotoToLoad p){bitmap=b;photoToLoad=p;}
publicvoidrun()
{
if(imageViewReused(photoToLoad))
return;
if(bitmap!=null)
photoToLoad.imageView.setImageBitmap(bitmap);
else
photoToLoad.imageView.setImageResource(stub_id);
}
}
publicvoidclearCache() {
memoryCache.clear();
fileCache.clear();
}
}
FileCache.java
FileCache.java
import java.io.File;
import android.content.Context;
publicclassFileCache {
privateFile cacheDir;
publicFileCache(Context context){
//Find the dir to save cached imagesif (android.os.Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED))
cacheDir=newFile(android.os.Environment.getExternalStorageDirectory(),"TempImages");
else
cacheDir=context.getCacheDir();
if(!cacheDir.exists())
cacheDir.mkdirs();
}
publicFilegetFile(String url){
String filename=String.valueOf(url.hashCode());
File f = newFile(cacheDir, filename);
return f;
}
publicvoidclear(){
File[] files=cacheDir.listFiles();
if(files==null)
return;
for(Filef:files)
f.delete();
}
}
MemoryCache.java
import java.lang.ref.SoftReference;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import android.graphics.Bitmap;
publicclassMemoryCache {
private Map<String, SoftReference<Bitmap>> cache=Collections.synchronizedMap(newHashMap<String, SoftReference<Bitmap>>());
public Bitmap get(String id){
if(!cache.containsKey(id))
returnnull;
SoftReference<Bitmap> ref=cache.get(id);
return ref.get();
}
publicvoidput(String id, Bitmap bitmap){
cache.put(id, newSoftReference<Bitmap>(bitmap));
}
publicvoidclear() {
cache.clear();
}
}
Utils.java
import java.io.InputStream;
import java.io.OutputStream;
publicclassUtils {
publicstaticvoidCopyStream(InputStream is, OutputStream os)
{
finalint buffer_size=1024;
try
{
byte[] bytes=newbyte[buffer_size];
for(;;)
{
int count=is.read(bytes, 0, buffer_size);
if(count==-1)
break;
os.write(bytes, 0, count);
}
}
catch(Exception ex){}
}
}
to use These all you need to do is just
publicclassAndroidLoadImageFromURLActivityextendsActivity {
@OverridepublicvoidonCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// Loader image - will be shown before loading imageintloader= R.drawable.loader;
// Imageview to showImageViewimage= (ImageView) findViewById(R.id.image);
// Image urlStringimage_url="TOUR IMAGE URL";
// ImageLoader class instanceImageLoaderimgLoader=newImageLoader(getApplicationContext());
// whenever you want to load an image from url// call DisplayImage function// url - image url to load// loader - loader image, will be displayed before getting image// image - ImageView
imgLoader.DisplayImage(image_url, loader, image);
}
}
Criteria Whenever there is a URL mismatch images are gonna be loaded from server and when you have them stored locally they will never be downloaded from server rather shown from cache
Post a Comment for "Android Image Caching For Bitmaps"