How To Build A Gui/hud Over Top A Glsurfaceview In Android
I have an glSurfaceView that looks like this: public class GLLayer extends GLSurfaceView implements SurfaceHolder.Callback, Camera.PreviewCallback, Renderer { private Context
Solution 1:
After almost a year I came back to this and found the following solution to work like a charm.. I know many have battled with this same issue so I thought I'd share to save anyone the aggravation I endured.
Simple: before adding my views to the frame layout I set the glView's zOrderMediaOverlay to TRUE like so:
glView.setZOrderMediaOverlay(true);
rel.addView(camPreview, camParams);
rel.addView(glView, glParams);
rel.addView(imageView, imageParams);
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