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Unity Android Build Error Win32 Exception Zipalign

Every time I try to build my game for android, I get this error: Error building Player: Win32Exception: ApplicationName='.../.../.../.../adt-bundle-mac-x86_64-20140624/sdk/tools/z

Solution 1:

  1. Find your copy of the Android SDK in explorer
  2. Go to build-tools and choose a version (e.g.build-tools\19.1.0)
  3. Copy zipalign.exe
  4. Come back out of build-tools
  5. Go into tools
  6. Paste zipalign.exe

Solution 2:

You need to copy the zipalign tool from sdk/build-tools/android-{version}/ to sdk/tools/

Solution 3:

In Unity go to Edit>Preferences>External Tools> in "Android SDK Location" select the folder of android-sdk (C:\Program Files (x86)\Android\android-sdk) in my case.

Solution 4:

You need to copy zipalign as suggested at accepted answer; but if there are no zipalign file in related folder first you should go tools, run android and then install build-tools

Solution 5:

To fix this error:

  • Go to C:\Program Files (x86)\Android\android-sdk\build-tools\20.0.0 (you may have different version)
  • Copy zipalign.exe to C:\Program Files (x86)\Android\android-sdk\tools\ (or in your Android SDK path)

Found here

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